/learn/car
Step 1 of 6Car
Exploded car overview: power unit, chassis, aero surfaces, suspension, and tyres — and how they work together.
Learn surface
Six short modules. Mark each as read once you have walked through it; we will keep your progress in this browser.
Recommended order
0 / 6 read0%/learn/car
Step 1 of 6Exploded car overview: power unit, chassis, aero surfaces, suspension, and tyres — and how they work together.
/learn/aero
Step 2 of 6How airflow over and under the car generates downforce, reduces drag, and shapes the racing line.
/learn/tyres
Step 3 of 6Compound windows, degradation curves, stint strategy, and the physics of tyre grip.
/learn/braking
Step 4 of 6Brake energy recovery, weight transfer, heat management, and the drivers perspective on brake zones.
/learn/setup
Step 5 of 6Track-dependent compromises: wing angle, ride height, suspension stiffness, and brake bias.
/learn/strategy
Step 6 of 6Pit windows, undercut/overcut logic, weather variables, and the role of race engineers.
How to use Learn
Each chapter pairs with the 3D model and replay workspace: inspect a part, watch how it affects the car on track, then return here for the engineering context.